The fire-fight at the communications relay is fast and deadly. In less than a minute the four stormtrooper and the scout trooper lie dead, blasted or cleaved in two by Riddick’s lightsabre. Everyone takes out one of the troopers, Riddick managing to kill two with his energy sword.
The heroes return to the village and after bidding farewell to their new friends, their native guide takes them to the facility: a two-storey converted Imperial Communications Bunker, turned into a drab grey prison with a single blast-door entrance, with a squad of stormtroopers, patrolling speeders and the ominous thud of a walker nearby.
Thankfully the guide knows of a damaged ventilation hatch that leads the heroes into a storage bay within the facility; their guide stays outside, hidden and waiting for their return.
Inside the facility the heroes walk out into a lobby with turbolifts and doors leading off. Straight away they walk through a door, the Droid of Doom leading the way: right into a fully manned communications centre, with three officers and a lieutenant who are surprised to see an old Clone War droid walk into their room.
Immediately the droid opens fire, blasting an officer before he can act. Valdor shoots another, but the third manages to sound an alarm before Tracer injures him. The officer falls to the droid’s follow-up fire, and Riddick helps take out the lieutenant.
A quick search brings up a code cylinder that Tracer uses to access the plans of the base; while Valdor finds a recent message sent from the destroyer in orbit: it states that an Imperial Inquisitor, Draco by name, is a day away from collecting the Admiral the heroes are here to rescue.
Outside footsteps sound. The Droid readies his blasters, and opens fire as the door opens to reveal a stormtrooper; who ducks out of the way as the blaster bolt scores a hole in the wall.
Two troopers are outside: the droid quickly kills one, but as Valdor blasts and injures the other, he manages to stand up and lobs a grenade amongst the heroes, wounding them; then Tracer fires back and fells the trooper.
Quickly they all move into the lobby, where another two troopers come into view. Riddick charges in, as the Droid opens fire, doing no damage but helping distract them from Riddick’s attack: a matter of seconds later, both troopers lie dead.
All seems quiet as the party spread out, looking around for troopers and deciding where to head next: the med bay, or straight to the prison?
Before they decide, the Imperial Gunner walks round the corner, looking for the other troopers, blaster cannon in his hands: he opens fire, missing by a hair’s breadth, and dodging return fire form the heroes. Valdor takes the opportunity to treat Riddick’s and Tracer’s injuries, while the circuit-fazed Droid charges the gunner, baton flying, missing by a mile.
The gunner fires point-blank, the blast taking a great chunk out of the droid’s chassis.
Then Riddick, sabre humming, cuts off his head.
All goes quiet, no more enemies in sight. The Droid picks up the cannon and everyone takes a moment to catch their breath…
End of session.
Next time: rescuing the Admiral.
NOTES: A great session for the heroes, who are on top-form and deal more than they receive, only suffering from a well-thrown grenade. All have now been healed once by med packs; the droid needs repairing, but none have persistent conditions. The alarm has been sounded, but was disabled by Valdor. Successful Use Computer checks by Valdor, Tracer and the Droid of Doom (at the relay, to jam transmissions in the area.